Author Topic: replacing bitmap with "show map in viewport" causing 3ds crash  (Read 5289 times)

2014-10-30, 02:25:00

arqrenderz

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Hi the bug is totally reproducible, and it shows every time i do this :
Create a simple box, assign a corona mat and put a bitmap on the diffuse (it works on any channel) then enter the diffuse channel and click on the "show shaded material in viewport" (the button to show the bitmap on the viewport.    until here every thing is ok

Now go to the basic options tab,  AND put another bitmap on the diffuse (i always pick the bitmaps from my 2 screen, and drag and drop from there to the Capital M of the diffuse channel)replacing the latest one when you do that the material on the viewport wont update to the new one, So You enter to the diffuse channel again and click again on  "show shaded material in viewport"  and then Corona will crash.

« Last Edit: 2015-01-19, 14:38:15 by maru »

2014-10-30, 09:45:05
Reply #1

romullus

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Can't reproduce it in dailies nor in A7.1. Tried with compact and slate ME.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-10-30, 13:58:48
Reply #2

Ondra

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What 3dsmax version? Do you have the latest servicepack? There was AFAIK a bug in one version that caused viewport crashes with some textures...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-30, 16:02:25
Reply #3

arqrenderz

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Im using max design 2015 with latest service pack, maybe i will do a video with my cell phone to show it.
For me its 100% reproducible every time

2014-10-31, 03:28:24
Reply #4

arqrenderz

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Hi, here is the video were you can see the bug, and that im usign a7.1 and max 2015 (latest service pack)

2014-12-08, 18:12:21
Reply #5

Ondra

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CAn you send me the minidump file from the crash (its location is shown in the "view details" section)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-12-09, 03:11:28
Reply #6

arqrenderz

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sure, here it is
just checked again, and for me its reproducible at the first try

2014-12-10, 19:27:40
Reply #7

Ondra

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ok, I managed to reproduce it. It happens only when using the small box, not the regular large slot in maps rollout. Weird. I will see if I can do anything about it.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-12-10, 19:35:09
Reply #8

arqrenderz

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Nice :) now i know im not crazy ;)

2015-02-02, 15:28:32
Reply #9

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)