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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
interactive rendering - crush 3dsmax (build 2014-10-19)
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Topic: interactive rendering - crush 3dsmax (build 2014-10-19) (Read 2535 times)
2014-10-22, 12:07:45
Tom Zamorin
Active Users
Posts: 83
interactive rendering - crush 3dsmax (build 2014-10-19)
Operations procedure:
1. Start 3dsmax
2. Corona render choice
3. start interactive
4. create plane + other object
5. start compact MatBrowser
6. choice CoronaMtl
Crash
win7 x64
3dsMax 2012 x64
3dsMax 2014 x64
«
Last Edit: 2014-10-22, 13:04:44 by Tom Zamorin
»
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2014-10-22, 12:53:57
Reply #1
romullus
Global Moderator
Active Users
Posts: 8887
Let's move this topic, shall we?
Re: interactive rendering - crush 3dsmax (build 2014-09-12)
Dev team is working hard on fixing interactive rendering bugs right now. There's little point in reporting issues with older builds, i think. It may be already fixed in newest one (10-19).
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2014-10-22, 12:58:49
Reply #2
Tom Zamorin
Active Users
Posts: 83
Re: interactive rendering - crush 3dsmax (build 2014-09-12)
ups, sorry,
Not that number has copied
It is a question about 10-19
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2014-10-22, 21:57:31
Reply #3
Chakib
Active Users
Posts: 787
Corona Omnomnomer !
Re: interactive rendering - crush 3dsmax (build 2014-10-19)
I've tried exactly your steps and it works fine without crash on max 2015 :).
i'll try in max 2014.
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2014-12-08, 18:24:34
Reply #4
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: interactive rendering - crush 3dsmax (build 2014-10-19)
The IR stability was massively improved, but you can still try it with the newest build to see if it is fixed ;)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
interactive rendering - crush 3dsmax (build 2014-10-19)