Author Topic: Corona Alpha4 Benchmark scene  (Read 541051 times)

2014-05-31, 20:13:21
Reply #315

awaismalik

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
Time: 0:17:24, Rays/s: 1,219,314
Corona Render is best render engine ever!

2014-06-05, 17:05:42
Reply #316

flavio

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
Time: 0:2:37, Rays/s: 8,070,124

2014-06-18, 11:29:03
Reply #317

coldworld

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz   - real 3.9GHz
Time: 0:3:49, Rays/s: 5,527,569


Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz  - real 3.9GHz (manual setting all core 3.9GHz)
Time: 0:4:57, Rays/s: 4,267,624



« Last Edit: 2014-06-19, 14:30:15 by coldworld »

2014-06-18, 20:04:33
Reply #318

Juraj

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
Time: 0:2:37, Rays/s: 8,070,124

Same setup I use for nodes :- ) Since this benchmark correctly gives performance of only one CPU, you can double it.
Pretty spiffy to have the performance of 3 3930k in one box huh :- ) ? I sure love mine.
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2014-06-24, 15:24:22
Reply #319

Moyzes

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Time: 0:8:26, Rays/s: 2,508,581

CPU overclocked @ 3.70GHz

2014-06-27, 15:42:22
Reply #320

alexander

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Time: 0:3:23, Rays/s: 6,244,388

2014-06-29, 12:39:40
Reply #321

quantic

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
Time: 0:6:39, Rays/s: 3,182,177

2014-06-30, 20:34:42
Reply #322

plr

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Hello everybody!
Just registered to test it and here's my result:

Corona Renderer Alpha 4 benchmark scene
Living room 100 passes
Intel(R) Core(TM) i7-2600K @ 4.40GHz (it says 3.40, why?)
Time: 0:4:26, Rays/s: 4,536,392

I'll run it tomorrow on dual XEON E5-2680v2 ...

Edit:
Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
Time: 0:3:24, Rays/s: 6,218,608

Strange. It seems that difference to the old single i7-2600K
is quite poor (in comparison to other render engines).
« Last Edit: 2014-07-01, 13:07:23 by plr »

2014-07-01, 12:18:28
Reply #323

dgenc

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Corona Renderer Alpha 4 benchmark scene RENDERED ALPHA 7
 Living room 100 passes
DUAL Intel(R) Xeon(R) CPU X5690 @ 3.47GHz
Time: 0:2:54, Rays/s: 7,288,802

2014-07-01, 16:05:58
Reply #324

3dbybrunolopes

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Corona Renderer Alpha 7 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
Time: 0:3:20, Rays/s: 6,335,153



Senior 3D Artist and Technical Director

2014-07-03, 21:20:33
Reply #325

pBarrelas

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Corona Renderer Alpha4-Benchmark scene
Intel i7-4930K @3.40GHz
Time 0:3:34 | Passes: 100

2014-07-05, 00:56:49
Reply #326

tomislavn

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Corona Renderer Alpha 4 benchmark scene
Living room 100 passes
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz - OC'd to 4.0 Ghz
Time: 0:4:40, Rays/s: 4,539,208

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2014-07-05, 16:35:27
Reply #327

Bormax

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
DUAL Intel(R) Xeon(R) CPU E5-2660 @ 2.20GHz
Time: 0:3:23, Rays/s: 6,247,793

2014-07-05, 18:13:46
Reply #328

smyszko

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Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Dual Intel(R) Xeon(R) CPU X5650 @ 2.67GHz
Time: 0:3:22, Rays/s: 6,297,233

2014-07-08, 20:31:13
Reply #329

3DsMaxUser_Corona

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Sorry if this has been asked before, I couldn't find a search thread function.

Is there a way to import this test scene into Max, without having to manually enter camera positions from the 'export.scn' file, and having to re-locate all the textures?

Whenever I import the export.obj into Max, all I get is the geometry, and a warning which says it couldn't locate the textures, since the textures are called "material_1137681376" when the importer is searching for them (it says material_1137681376 not found), but on the hard-drive it's called "000000006742CAF0.jpg" for example.

I want to do a comparison between A6 and A7, so I'd like to add a faux-SSS object and a motion blur object into the scene for the render.

Cheerz,