Author Topic: Interior room  (Read 4887 times)

2014-10-08, 20:56:42

Garret

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Hi everyone. My last work with corona render. Hope you like it :)
Rendertime 1 hour per image. Postproduction - color balance and abberations only.
Modelling, texturing, visualization of interiors, exteriors, items, characters.
https://www.behance.net/Beggins
http://beldmtr.wix.com/dmvis

2014-10-08, 21:06:36
Reply #1

borisquezadaa

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Like it... but those glasses are seriusly lacking some sexy caustics on them.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-10-08, 21:22:27
Reply #2

Garret

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I tried to make simple materials with short rendertime without noise.
Many people say that corona is too slow, I dont think so))
Modelling, texturing, visualization of interiors, exteriors, items, characters.
https://www.behance.net/Beggins
http://beldmtr.wix.com/dmvis

2014-10-08, 21:54:02
Reply #3

borisquezadaa

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Check this post!.

The main idea is to get the caustics in a separate pass so they come clean and fast and adding it in post later.

http://forum.corona-renderer.com/index.php/topic,5431.0.html
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-10-08, 21:58:22
Reply #4

Garret

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Thanks for advice.
Modelling, texturing, visualization of interiors, exteriors, items, characters.
https://www.behance.net/Beggins
http://beldmtr.wix.com/dmvis

2014-10-09, 07:25:57
Reply #5

Image Box Studios

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Nice work...keep it up..

2014-10-09, 07:30:22
Reply #6

lacilaci

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what's the hw specs for this. One hour per image is great time!
Also, abberations makes it look like it was shot with a cheap lens. I'd say stay away from that.

2014-10-09, 10:51:21
Reply #7

Garret

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Thanks for reply.
I rendered on I7-2600 3.4Ghz 16Gb Ram.
In attachment clear render - it isn't so different between PS image.
Modelling, texturing, visualization of interiors, exteriors, items, characters.
https://www.behance.net/Beggins
http://beldmtr.wix.com/dmvis

2014-10-09, 11:19:17
Reply #8

RolandB

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Check this post!.
The main idea is to get the caustics in a separate pass so they come clean and fast and adding it in post later.
http://forum.corona-renderer.com/index.php/topic,5431.0.html
A very good way to have caustics BUT... when TRUE CAUSTICS with Corona ? I've tried with the Bidir/VCM render but the result is weird and so long...
Portfolio on Béhance
http://www.behance.net/GCStudio

2014-10-09, 14:23:48
Reply #9

Adi

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i noticed weird refraction on curtains in first image .

other than that , it looks very realistic .