Author Topic: Object colour  (Read 3715 times)

2014-09-25, 12:07:00

romullus

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Woul love to have ability to render object (wire) colour in Corona. This could be added as simple checkbox in CoronaSolidTex.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-09-29, 18:26:26
Reply #1

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Are you talking about CMasking_WireColor render element?

2014-09-29, 19:06:41
Reply #2

romullus

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No, i want it in materials, not in render elements.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-09-29, 19:49:20
Reply #3

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How would you use this? Render everything with materials applied, except objects that have that particular material in which you select to render objects wire color?

2014-09-29, 21:30:55
Reply #4

romullus

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Well, imagine you have a brick wall, where every brick is separate mesh (box). Assign them all single material with our hypothetical wire colour map in diffuse slot. Now with the help of script or manually set different wire colour to each brick. Hit render and voila, we have nice multicolour brick wall! :]
I'm doing some lego models rendering at the moment and this map would be very handy. I'm using vertex colors for that now, but it's not very convenient and resource wasteful.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-09-29, 21:45:01
Reply #5

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I'm doing some lego models rendering

Ah, that clears it up :D

2014-10-29, 00:53:42
Reply #6

Ondra

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Implemented in CoronaVizTex
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)