Author Topic: background reflections  (Read 2437 times)

2014-09-23, 09:21:16

hrvojezg00

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I came across a background problem. The scene is lit with a cgsource hdri, so below horizont is black. I`ve put a plane with coronalight material with applied background image, but the horizont is still showing. What might be causing it?

2014-09-23, 09:45:53
Reply #1

romullus

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Try to wrap up your background image in CoronaMapOutput map and then if needed, adjust CoronaLightMtl multiplier.
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2014-09-23, 09:58:40
Reply #2

hrvojezg00

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not working, it looks like its a glass issue. double reflections on the left glass wall shows black refractions through the glass fence

2014-09-23, 10:22:14
Reply #3

hrvojezg00

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yes, but then the background image isn`t mapped correctly. nevermind, I`ve thicked thin glass option and did some corrections to the hdri, so lets say its solved.

thanks!