Author Topic: Cant render Animated RF simulation  (Read 5435 times)

2014-09-08, 22:26:12

criollito

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hi guys, i have a critical issue when i try to render animated Realflow (.bin) mesh imported to 3dsmax, i choose corona to make my render, but it only works when i render still frames, not a range of frames, i dont know really how to explain it in details but if u need more details please ask on this post, i really need help fixing this, thanks for ur time to read this thread, regards!


(rendering STILL)


(rendering animation)




2014-09-08, 23:21:27
Reply #1

romullus

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  • Let's move this topic, shall we?
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This is known issue. No solution, AFAIK.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-09-08, 23:25:16
Reply #2

criollito

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as u can see on screenshots, i was testing... sorry for dont know that it was a knowed issue... and thanks for the reply.

2014-09-09, 05:42:53
Reply #3

borisquezadaa

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Maybe you can mesh those particles with Frost. To me is the only way a could find to render those sequences.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-09-09, 13:33:19
Reply #4

juang3d

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Yes, I had no problems rendering things meshed with frost.

Cheers.

2014-09-09, 14:52:55
Reply #5

criollito

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Thanks guys, i send a MP to u asking for details, thanks again for the reply ;)

2014-09-09, 15:28:52
Reply #6

juang3d

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2014-09-09, 15:50:36
Reply #7

criollito

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Check it here:

http://www.thinkboxsoftware.com/frost/

Cheers.


im already getting frost, thanks 4 ur help, hope this works :C

2014-09-09, 17:46:09
Reply #8

borisquezadaa

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Hi criollito... in the export central (in export tab in Realflow) you can see where Realflow exports the bin files that contains your simulation.

In Max, create a Frost object and under "Particle Files" tab load that sequence of bins (just select one, Frost automatically load the whole bunch).

After that you need to play with the meshing settings of frost (way faster than Realflow).
Important settings are under "Meshing" (generaly anisotropic is better for liquids in my opinion.
Other one to look for is "particle size", find one that suits your units.

Check this tutorial also....




What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...