Author Topic: Creating a (standard primitive) Plane for portals  (Read 1065 times)

2014-09-02, 11:58:24

K u r a i

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I went to the AREA Forum to find an answer to this question.... nobody knew the answer.

Please look at this Corona Vid and please tell me how the guy created the portals so quickly (to face upwards) in Max.
Normally you can only create Planes on the ground unless you rotate them 90 degrees or use them on the Front or Left viewport.


« Last Edit: 2014-09-02, 12:20:36 by K u r a i »

2014-09-02, 12:19:37
Reply #1

fellazb

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tick "auto grid" on just below object type and make sure the y-axis is facing upwards.

2014-09-02, 12:32:01
Reply #2

K u r a i

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Many thanks Fellazb :)  Once you mentioned the keyword "Auto-grid" I was able to research it on the net and it works.

Great!!!!