Think that you have to render a fix for a scene, but it's around one object, it's not just that object, but around it.
So my idea is similar to something Maxwell had in it's first releases (I don't know if it still have it), using an image sequence as alpha to define the render region, so you have a white zone animated around your object and it does not matter how much the camera is moving becuase it will render just where the white zone is.
So in the end, B/W image sequence to define the render region.
Cheers!