But you can download those color response curves in forms of LUT profiles. Of course, if you attach them directly to linear result it will not look right. Most LUTs are intended for specific device, i.e, RED, Canon,etc.. and those already come with their curve.
Some renderers do integrate them directly, I am pretty sure Octane does, maybe Thea (as their Colimo product does that to any input).
Theoretically, if you map your dynamic range to look like that of DSLR (for example D800) for which you can find response curve of film stock you like (Kodac, Afga, Fuji,etc...), you will have your filmic look. Without artifacts of course, and lens glare,..and other million things that contribute.
you could just buy one very high dynamic range camera and achieve any look you want
And you can. Seems to work fine for movie industry to me.
but people are still buying cameras (not everybody) because they like how color rendition with that chip and equipment looks.
Are you referring to digital cameras ? They look very similar today imho, unless they specifically try to reach the film look, like in Arri example. And most cameras start to use almost the same chips, half of them come from Sony.
Any filmic look in currect TV/Movies/Media/etc.. is in 90perc. achieved by post-production grading.
Also, most people (photographers) aren't fans of extensive post-production. If a device has a "look" from start, it will attract its crowd.
But I know what you want. You want the renderer to instantly capture the image in look that emulates existing device. Which would make everyone in CGI world extremely happy.
I also think this is direction renderers should increasingly integrate more ,instead of additional features. It's 2014 and I would like to have my one-button solution rather than myriads of SSS options (random thing that came on my mind, don't kill me ss guys)