Author Topic: Bump not rendering correctly  (Read 1595 times)

2014-07-28, 19:41:47

Shive

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Hey,

I have a Material with mixed maps for Diffuse, works great.
Problem is: Bump seems to use some of the masking / blending of the diffuse map. It is not visible everywhere (as intended)

See the attached Screenshots.

Number one shows the problem when rendering bump and diffuse
Number two shows bump only. It renders correctly.

Simple put: Bump is not shown everywhere, i want it everywhere ;)

Build timestamp: Jul 21 2014 00:29:08
Corona version: Alpha v7.1, Maxsdk version: 2014

2014-12-09, 20:06:02
Reply #1

Ondra

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Can you send me the scene? https://corona-renderer.com/upload/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-12-09, 21:09:27
Reply #2

Shive

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Hey, thanks for your answer.

Well, the scene is from an older Project. I'll see maybe i can dig it up again by tomorrow.

Regards Lukas