Author Topic: CoronaMixTex doesn't work in bump slot  (Read 2308 times)

2014-07-27, 21:06:22

Bormax

  • Active Users
  • **
  • Posts: 568
    • View Profile
Hi. I use Alpha7.1 now and noticed that CoronaMixTex doesn't work in bump slot. Material looks like there no bump at all with any variants of mixing the textures in CoronaMixTex map. In other slots it works well.

2014-07-28, 02:44:39
Reply #1

JoeVallard

  • Active Users
  • **
  • Posts: 131
    • View Profile
    • Joe Vallard
I have a Multitexture Map that doesn't seem to be working in the bump slot either. Works in all other slots also.

2014-11-07, 16:05:10
Reply #2

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-11-07, 16:28:16
Reply #3

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9280
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Very intriguing. Is this means, it'll be possible to mix two texmaps and it'll work as bump map? And how about Composite or ColorCorrection maps?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures