Question in shadowcathcer in the latest daily build, I have a backplate but when I configure the mode to compositing, I still can see part of the backplate texture, the attached image is pretty self explanatory.
What is correct?
Also I'm rendering with a lot of different render elements, with the masks I'm getting some black fringe in the border when I try to composite, I don't get that fringe in the beauty pass, but I get it in the elements passes.
Another thing is that usually I use two types of elements, some of them have AA and some of them don't, when I try to deactivate the AA in some specific elements, like Z or an alternative alpha channel, it remains active.
This is everything with the yesterday daily build:
Defines: Wide RGB
Build timestamp: Feb 3 2015 00:24:18
Corona version: Daily build pre-1.0, Maxsdk version: 2015
Cheers!