Author Topic: [ARCHIVE] Pre-1.0 Daily builds  (Read 270474 times)

2014-10-09, 13:27:55
Reply #195

pokoy

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Just a quick question, I am using the 2012 and 2014 builds from the latest stable daily folder '2014-10-02'. I've noticed here that it's recommended to install the 'Corona daily build SOA1.exe'. What's different in that one? I had no startup issues and things run mostly fine (besides two crashes), that's why I'm asking.

2014-10-09, 13:40:43
Reply #196

Ondra

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the SOA build is a build we have distributed at the SOA event. It is not special in any way.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-09, 13:44:16
Reply #197

pokoy

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Ok, thanks for claryfying!

2014-10-09, 14:15:25
Reply #198

jonas007

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Im sorry keymaster for being anoying in any way, iv already send you a PM and i sended some emails, with no reply wath  so ever, are you having some problem in sending or creating the activation codes for this last build,.... i really wanted to take a ride in this one....
im i out ...???  for any chance.. please send me a a PM or post a reply ... just to know what is my "position" in this one ....

2014-10-09, 14:17:15
Reply #199

Ondra

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When there is no reply, it means the application was not accepted - probably the reasons listed were not compelling enough, sorry.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-09, 14:46:15
Reply #200

snakebox

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I have a question about the Precomputation setting in the latest daily builds.

I understand what the 3 different options do, but I can't seem to find a way to only calculate the secondary GI by itself, so I can then load it from files as part of a full render ?

I assume that you don't have to do the full render first, to save the files, and then do a full render again while loading and blending the files?

Thanks!

2014-10-09, 14:49:51
Reply #201

jonas007

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ok thank you for your quick reply keymaster .....  ill keep it up with  7.1 .....   just one question are whe near to the new Alpha build  ???
when ????

2014-10-10, 11:57:42
Reply #202

juang3d

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Jonas, I think we are nearer to the release build :) (November)

Cheers.

2014-10-10, 16:57:08
Reply #203

Ondra

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Does anyone has any scene with a lot of noise from highly directional/IES lights? Can you share it with me?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-10, 18:59:42
Reply #204

nehale

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Hi key master I have a question about: New UHD Cache for Animations

Is this one faster and more accurate than HD Cache with less flicker? Or what exactly is different?
I had a girlfriend once.....her name was Vray

2014-10-10, 19:25:07
Reply #205

Ondra

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we have still to make the cache, so I guess we will see how it goes. But the main goal is to make it usable with animations, and we are confident we can make that happen.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-11, 11:00:11
Reply #206

juang3d

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Do you have in mind just a camra flying or a complete animation cache system so we can use it with complex characters that make use of SSS and such things?

Cheers!

2014-10-11, 14:26:08
Reply #207

Ondra

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complete animation would be nice, but we will probably start just with camera anim
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-11, 15:00:43
Reply #208

snakebox

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complete animation would be nice, but we will probably start just with camera anim

please try hard to deliver a complete cache system for animation... even jobs that traditionally were just camera movement, these days are full of other things moving, curtains, leaves, water, snow, people, cars anything.  anyway, massively looking forward to future updates!

2014-10-11, 15:04:11
Reply #209

padre.ayuso

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complete animation would be nice, but we will probably start just with camera anim

Thanks! This is what I was looking for! I had written another post somewhere but this answers my question. Is this available now?