I have a problem with being able to do anything else in the viewport, when using the VFB (edit: VFB2). I have a threadripper 32-core 2990WX on a windows 11 PC with 64GB RAM and a RTX 3080ti, running C4D 2025.2.1 and Corona 13. I have tried changing the # of threads override to -16, -32, -64 and I see a reduction in CPU utilization accordingly, but really no change in viewport responsiveness. I can not even navigate the view of a simple scene with only a single object. Trying to stop the VFB is also very slow. Basically any kind of interaction is impossible. I don't understand why this is, and I'm wondering if there are any other factors involved, and what can I do about it? Perhaps it's something specific to the 2990WX?... I do not have the same problem on my other PC, an intel cpu with much fewer cores. open to suggestions, as this is very frustrating for me, having just switched over to this machine.