Hello,
For the past few days, whenever I try to scale or rotate more than one object while Corona Interactive Rendering is running, the selected objects suddenly jump extremely far from the scene's origin. At the same time, I get the following message:
Scene bounding box is too large, some shading artifacts may occur.
This behavior only happens during interactive mode — everything behaves normally when interactive rendering is off.
I’ve tested this on clean, empty scenes with just a few primitives (boxes, spheres, etc.), and the issue still occurs consistently.
I'm using:
3ds Max 2025
Corona 12, Update 2
Is this a known issue? Could it be related to preferences, system units, or something else?
Thanks in advance for any help or insights!