Author Topic: [Solved] "Scene bounding box is too large" in interactive mode  (Read 93 times)

Yesterday at 15:00:05

Guillaume G.

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Hello,

For the past few days, whenever I try to scale or rotate more than one object while Corona Interactive Rendering is running, the selected objects suddenly jump extremely far from the scene's origin. At the same time, I get the following message:

Scene bounding box is too large, some shading artifacts may occur.

This behavior only happens during interactive mode — everything behaves normally when interactive rendering is off.

I’ve tested this on clean, empty scenes with just a few primitives (boxes, spheres, etc.), and the issue still occurs consistently.

I'm using:

3ds Max 2025

Corona 12, Update 2

Is this a known issue? Could it be related to preferences, system units, or something else?

Thanks in advance for any help or insights!
« Last Edit: Yesterday at 15:31:43 by Guillaume G. »

Yesterday at 15:20:32
Reply #1

romullus

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Hi,

This issue has been fixed in Update 2 Hotfix 1 See changelog and download link: https://forum.corona-renderer.com/index.php?topic=44934.0
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Yesterday at 15:31:21
Reply #2

Guillaume G.

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Thanks a lot!

I hadn’t seen this hotfix was released — just installed it and everything works perfectly now.

Appreciate the quick help!