Author Topic: Corona Light renders black  (Read 6919 times)

2014-07-07, 22:15:38

gerbilho

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My rectangular corona lights are rendering black. They emmit light. The spherical ones render fine.
If I turn off occlude other lights they disappear but continue to emit.

How can this be solved?

2014-07-07, 23:02:03
Reply #1

Ondra

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can you printscreen the light settings? I suspect you have directionality turned on. In that case it is perfectly normal that the light appears black to camera, since it is not emitting any light in that direction.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-07-07, 23:34:42
Reply #2

gerbilho

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You are right, it was the directionality. Rays weren't reaching the camera.

Thank you