Hi,
I am using C4D and Corona rendering since a long time,
there always something I wanted to figure out about how to scale a texture which uses an opacity mask.
Please find 2 screenshots of my scene, basically I want to apply a moss texture to the bottom of the mountain only.
Instead of selecting some polys, I'd like to use an opacity mask.
However, this works only if the material is applied at 100% scale to the object (Mountain).
But the Moss material is obviously way too big for that mountain.
As soon as I scale down the material scale on the object,
it also scales down the opacity mask so it creates a totally different effect.
Is there a way to keep the opacity mask at 100% and to scale down the Moss texture at the same time to achieve the desired effect ?
I hope my explanation are clear.. :)
This subject might have been discussed before,
in that case could you kindly indicate where ?
Otherwise, can you kindly let me know how to proceed ?
Thanks in advance !
Regards