Author Topic: Displacement - can't get it to work properly  (Read 2787 times)

2014-07-06, 22:58:12

gerbilho

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If there is one thing I never got to understand is corona displacement. All my efforts have been in vain... can someone help me?
I set a map in the displacement slot and then play with the displacement settings in "screen size" and "world size" and all I get is results like the one you can see.
I'm trying to make a simple stone wall with just a little bit of displacement and the resut is this:


2014-07-07, 07:47:41
Reply #1

borisquezadaa

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You must set the displacement size in the material tab to a suitable "size" like in the picture atached, by default is setted way too high in Corona V6.
In V7 is setted like in the image.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-07-07, 15:22:15
Reply #2

gerbilho

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You must set the displacement size in the material tab to a suitable "size" like in the picture atached, by default is setted way too high in Corona V6.
In V7 is setted like in the image.

Thank you, didn't notice there was a displacement parameter there. Mine is set to maximum 100m !!! That is probably the problem.