I use the Mapping Randomizer component to randomize a wood texture across several boards. My wood texture contains 20 boards, so I set the step amount in the Mapping Randomizer to .05 (1.0/20). However, it seems that it's not actually stepping it by 1/20th.
I've attached an example 3dsMax file and couple images. In the first image, there is no randomization as you can see each board has the same texture. The next image has the randomizer set to X value offset at 0 to 1, with a step of 0.5. I would expect to see different numbers on each board, but it appears the step amount isn't offset the texture correctly.
I have attached the texture I'm using as well. It's a simple guide to figure out if my 20-board texture is aligning correctly.