Hello,
I am rendering a huge animation and rendered out over 8,000 frames with zero flickering, but my swimming pool scene is causing me random flickering that I cannot solve. not sure if it is a bug. Its driving me mad.
All my settings are pretty much default with UHD cache set to Animation (flicker-free). noise set to 3.75%
I am using using very latest, Corona render, and using Phoenix for pool water, anima , forest and railclone. i am rendering on 17 different render nodes/machines, all of which rendered previous 8000 frames with zero flicker.
If you watch the link you can see the flickering top left hand corner.
I was getting flickering in bottom left hand corner, but i merged into a new scene to see if that would fix it and the flickering completely moved to a different place, which is why i think it may be a bug.
i have deleted all lights and re added them, checked for hidden or duplicate objects/face etc, reset settings etc.
for the life of me i cannot not solve it, I am able to send scene if anyone from corona would like to take a look? or give me an idea what is causing it?
Many Thanks