Author Topic: How often do you render your materials to maps?  (Read 692 times)

2025-04-01, 15:36:35

Jpjapers

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Im just curious if theres much benefit nowadays to rendering complex material structures to maps where possible. I know many of us use a lot of procedural and complex materials in our scenes and triplanar/randomisers dont really work with rendering to map, but is there much in the way of speed improvements when reducing material complexity? I very rarely render my nodes to maps just in case i need to tweak them.

Does anyone do it often and see a benefit outside of perhaps realtime export?

2025-04-01, 18:02:28
Reply #1

lupaz

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Recently I had to because I needed to use a material with tileMap in Vantage, which is not supported yet.
Other than that I wouldn't.