Author Topic: Infinite Ocean  (Read 1017 times)

2025-03-12, 19:24:57

fergue

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I created an island and for the sea I used Infinite Ocean 1.5.4, but when I convert the materials with Corona Convert Scene the sea no longer follows the camera.

2025-03-13, 09:26:15
Reply #1

fergue

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wow 77 saw in silence

2025-03-13, 10:12:41
Reply #2

Nejc Kilar

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Howdy! I suppose it could be a number of things - the Infinite Ocean 1.5.4 shaders not carrying over to Corona (depending on the shader we'd have to explicitly add support for them) or just a setup that needs to be re-thought :)

I'd suggest posting more details about the issue you are having. I myself am not familiar with Infinite Ocean so it is quite hard for me to say.

The other solution would be to contact support directly.
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us

2025-03-13, 14:27:30
Reply #3

burnin

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True, images or/and test scene would come in handy.
Otherwise, have you tried making geo static (editable)?

2025-03-13, 16:08:49
Reply #4

fergue

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, have you tried making geo static (editable)?
geo static editable???????whats?
I have tried different solutions, but always the mesh does not follow the camera. The shaders are transformed correctly. The only solution is to convert the whole scene to corona and then add infinite ocean and render as is. I also notice that corona + infinite ocean often crashes c4d.

2025-03-14, 14:11:36
Reply #5

burnin

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IDK, am ignorant as I don't understand how the mesh should "follow the camera"; you haven't provided nothing to investigate/analyze (nor have provided HW/SW specs) to 'really see' the issue...
Care to shed some light on the matter?

2025-03-14, 19:09:42
Reply #6

fergue

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I thought you knew Infinite ocean.
It consists of a mesh that simulates the ocean, editable in the waves, color, wind, etc. The vertex of the triangle, in the photo the mesh is selected, is towards the camera and when the camera moves it always has the mesh in front of it simulating the infinite ocean.
If I intervene on the mesh materials the camera unhooks.
Probably something happens that bothers XPresso which infinite ocean uses

2025-03-14, 21:34:52
Reply #7

burnin

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I saw it, but never found real use for it.
My guess too is, that Corona ain't the problem here. So do as noted by Nejc above. 
And maybe test w/ different engine, find bypass or solution to Xpresso, also try caching or baking the animation ...

BTW
Next time simply post home link to any extra plugin in use while also providing a test scene with clear description of steps to reproduce the issue.
Makes it easy for everyone to help out and gives you more probability for successful outcome.