Author Topic: color correct layered/composite materials/textures?  (Read 398 times)

2025-01-27, 15:48:21

XYZ_wanderer

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Hello, I'm using corona layered material that consists of 10 individual grass materials (patches, dry grass, clovers, dirt, etc.) and I was wondering is there a way to universally color correct the entire CLM or even something like a composite map/multimap texture? Going through each color/diffuse/albedo bitmap with color correct seems like a lot of hassle when color correct is needed on demand...

2025-01-27, 16:02:30
Reply #1

maru

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You can use Corona Color Correct with "additional outputs" for this. Then you can plug multiple textures in a single Color Correct.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us