Author Topic: Bloom and Glare off  (Read 592 times)

2025-01-21, 16:34:54

masterzone

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I'm trying to continue to search the issue about bloom and glare auto turning off on final render (macOS Corona render release).
This issue is drive me crazy from previously release.

I tried to reproduce it and today I'm near the solution.

- if you start a scene from scratch and you turn on the Bloom and Glare on the VFB tone mapping area (without cinema4D + corona tag in the scene) and then I go to create a new corona camera, seems the Bloom and glare stay on forever.
Usually I don't make any change on VFB Tone mapping before create a camera, but I prefer to make a corona camera as first step...but in this way my B&G is deactivated every time I start the production render.
Very frustrating

what do you think?
Alex
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2025-02-12, 17:27:11
Reply #1

bnji

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Hello there,

Thank you for the feedback and the step-by-step guide.
I'll try following this guide to try reproducing the issue.
I'll keep you posted to let you know my findings.
Kind regards.
Benjamin Rosas | chaos-corona.com
3D Support Specialist - Corona | contact us

2025-02-12, 17:54:56
Reply #2

masterzone

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Thanks I hope will be fixed in the future...
Anyway now with this turnaround It still turned on but only if you create a scene from zero, it doesn't works on scene where corona has been activated.

ps:remember that this issue is only on MacOS release, don't affects windows release...
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