Hi
I've enountered this problem before, sometimes opening scene in max effects it weird distortions on a particular model. Usually resetting scene or turning down\on max helps but I came upon this problem:
The mesh is clean, double checkeck...any ide whats causting these distortons?
The model should be clean and smooth except the bevels inside ofc.
I worked on this scenes for 2 days and everything was ok, then I opened a scene and the model is weird...merging original model doesn't help... any idea?
Attaching the good model, I know most of you guys would say that it's the mesh problem but the mesh is totally the same, replaced from the original.