Author Topic: Randomizer distorts textures when the material tag is set to cubic  (Read 217 times)

2025-01-13, 12:07:32

frv

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I noticed that the material radomizer with Cosmos materials can cause problems when I set the material tag to cubic to edit the size of textures.
Is this avoidable in any way or do I need to edit the Cosmos materials for each setting where the randomiser is set.

See attachments.