Author Topic: Corona/C4D versus Twinmotion render test  (Read 492 times)

2025-01-08, 11:24:59

frv

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Tested Coronarender (C4D) versus Twinmotion at the same resolution, same free fbx model from Dimensiva.
I also did a test with the same model in a room with HDRI Cosmos studio lighting.
I did not add the texts in the Coronarender. Was just interested to see if TwinMotion is relatively comparable these days. I think it is. This render did not contain any displacement, the lighting and materials are rather simple. The Coronarender materials where from the plastic presets adjusted for color and transparency.

« Last Edit: 2025-01-08, 14:46:31 by frv »

2025-01-12, 22:53:33
Reply #1

Stefan-L

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such simple scenes might not reflect  real world arch scenes though.

i think to reallycompare it needed to have real details, materials and vegetation etc, also interior vs exterior etc.

2025-01-13, 00:47:14
Reply #2

frv

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Hi Stefan,
I know you must have some more experience with TM and CR. I am interested to know your opinion.

I was surprised that TM is already this good. TM rendered in 20 to 30 sec. CR took 10 min. TM does very well with vegatation as I see here at the office. Wonder indeed how well it does with more complex interior scenes. TM exterior scenes are basically as good as it gets even compared with CR as long as you don't need displacement.
Anyhow, TM does seem to solve path tracing rather better than expected even though this scene had only a few colours and transparent plastic materials.
« Last Edit: 2025-01-13, 12:31:25 by frv »