Just thoughts on troubleshooting steps
- If you load the old scene, it still calculates fine? (in case it is an update to Corona or some other plugin, and not a scene change, that has caused the issue)
- What happens if you use the 4K cache instead of the UHD?
- You can force a minidump, which if you want to send in a ticket will basically let us see what the software was doing at the time,https://support.chaos.com/hc/en-us/articles/4649117083409-How-to-report-issues-3ds-Max for forcing a crash
- I know you did some object hiding, but what about hiding everything leaving the HDRI and a new cube, does it work then? Then add objects back in groups?
- What happens with a Material Override set to a default Physical Material? Might pin it down to some translucency or volume textures.
- Thinking of volume textures, anything that uses a volume (including the absorption etc in a standard Phys Mat) is applied only to enclosed objects, and not to single sided things like planes? (Remembering that on a plane, Corona has no idea where the volume stops, which can "embed" the camera inside a volume)