Author Topic: Problem with CORONA Materials in Viewport.  (Read 394 times)

2024-10-30, 20:12:57

Alex Abarca

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Corona Team,

I’m not sure if you've noticed, but when you create a material and try to display it in the viewport, it doesn’t always show up correctly. Adding nodes like ColorCorrection, randomization, etc., causes it to disappear from view.

Another ongoing issue is with the CoronaTriplanar node, it doesn’t display at the correct scale in the viewport when the size is changed.

I know the the common response might be, "this is a 3ds Max issue," but are there any plans to address this with Autodesk and partner up to make the plugin work? I've seen Arnold users working with materials and shading directly in the live viewport, and it seems like some really impressive coding.

I don't think this requires a transfer of files. This can be easily replicated. Use Poliigon mats to test.

AMD Ryzen Threadripper 3990X 64-Core Processor    2.90 GHz
256 RAM
RTX 4090
3dsMax 2024 2.1
Corona Render 12 H1


Thanks!