Hey all,
I've encountered a strange problem with animations since updating to Corona 12.
I'm getting an issue that the glare/bloom is not being rendered and saved on every frame. In addition in one scene the tonemapping as well as the bloom/glare is different between each frame. See examples attached.
This is happening across different scenes rendering from different machines locally as well as on a renderfarm.
If anybody have a solution to this I'd greatly appreciate it.
Thanks