Author Topic: Animation - Glare and tonemapping error  (Read 106 times)

2024-10-23, 16:01:06

PMVis

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Hey all,

I've encountered a strange problem with animations since updating to Corona 12.

I'm getting an issue that the glare/bloom is not being rendered and saved on every frame. In addition in one scene the tonemapping as well as the bloom/glare is different between each frame. See examples attached.

This is happening across different scenes rendering from different machines locally as well as on a renderfarm.

If anybody have a solution to this I'd greatly appreciate it.
Thanks

Yesterday at 14:57:47
Reply #1

maru

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Could you please contact us at https://support.chaos.com/hc/en-us/requests/new and attach any scene(s) where these issues can be reproduced?
Please also let us know which exact version of 3ds Max and Corona you are using. Is it Corona 12 Hotfix 1?
Are you using some kind of batch/network rendering here or is this rendered on a single machine?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us