Author Topic: Corona Standalone - lots of issues  (Read 861 times)

2024-10-09, 18:38:05

wolfgang holtzman

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I am trying to get the Standalone working and I've run into multiple issues:

I'm getting an error Chaos.Corona.Multipass.MaskTexMap.It has something to do with the multipass but this is pretty vague. I made sure all my multipass masks were as they should be but not sure what's up. Even if I put a blank one in, it errors. This is really maddening.

If I disable multipass masks it will render but some of my tree are missing leaves and the sun seems to be disabled? Imo, standalone really needs to be 1:1 with your 3D app output, like I thought the whole point is that you don't have to babysit it. If standalone is this unreliable I will have to really contemplate whether my short corona experiment will be a long term no-go.

Last question: does Corona standalone have operators or commands to modify render output or is it just the save file? I'm familiar with vray standalone, the corona version is new to me.


« Last Edit: 2024-10-09, 19:28:01 by wolfgang holtzman »

2024-10-10, 14:58:59
Reply #1

maru

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Why exactly do you need to use Corona Standalone?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2024-10-10, 19:44:36
Reply #2

wolfgang holtzman

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When rendering animation I need it for consistency, and to save memory and time not having to start up cinema - you can read about it in the corona documentation. I've been using VRay standalone with vrscene and command line for a while and it's very convenient and reliable. I want to use Corona now because a lot of people seem to like it so I'm trying to sort out an animation pipeline.

 Ill just submit a support ticket.

2024-10-11, 09:25:33
Reply #3

maru

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Thanks for the clarification. Unfortunately, Corona Standalone may not support all of the features of the C4D / Max plugins. It is mainly intended for developers who would like to create their own plugins for other platforms. I am afraid rendering with Corona from the C4D level will be much more reliable.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2024-10-11, 13:57:47
Reply #4

burnin

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I totally agree, CL/SA is way more efficient for rendering sequences and should ideally be in pair w/ plugin version.
Anyways, for starters it'd just be nice to know what C4D export limitations are, since none are mentioned on the site.
https://docs.chaos.com/display/CS/General+information).
Same as for 3DSMax, I suppose... (?)