Author Topic: Problem with IFL Files on Corona12 HF1 3dsmax 2024  (Read 726 times)

2024-09-23, 13:22:54

Byteman3D

  • Active Users
  • **
  • Posts: 106
    • View Profile
I need to assign a panoramic animated background via IFL format. I also need the background blurred so that no detail is identifyable.

3dsmax Bitmap works with IFL but Bitmap blurring unusable. Corona Bitmap on the other hand works perfect in terms of blur filtering but it did not work with the same IFL file.
 
Please check the attached image. Corona Bitmap displays an error on the material editor panel.

"Could not load texture file...."
"Texture source's content type not specified."

I can blur the image files in a video editor, but it will add to the work and fine tuning will take more time.
Is there any workaround to this?

2024-09-23, 20:17:51
Reply #1

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9246
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Corona bitmap is not supporting ifl format, there's nothing you can do about it. You can use Max bitmap and try to change its filtering from pyramidal to summed area - it's slightly better than the former, but still not as good as bicubic. Blurring in post might be most sensible approach.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2024-09-24, 10:01:49
Reply #2

Byteman3D

  • Active Users
  • **
  • Posts: 106
    • View Profile
I have searched in the forum threads and I thought it has been sorted and planned to be implemented in some future version.
Thank you.