Author Topic: How to control all differnt map uvw size from one controller?  (Read 632 times)

2024-09-18, 09:30:57

HOSSAIN7

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Hi, I regularly face a problem if I make material in Corona then, i have to change every map (diffuse, bump. displacement) values ​​ individually. It would be great if all map values ​​could be changed at the same time from one option. Is there any option in Corona that I can control all map UVW sizes from one controller?

2024-09-18, 10:57:08
Reply #1

romullus

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You need to create controllers and tiling or UVW scale parameters of bitmap node. Just keep in mind that in case of bitmap you can use either linear, or bezier float, but for Corona bitmap you must use bezier point3 controller.
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2024-09-18, 11:06:51
Reply #2

Avi

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Other way is to use UVW randomizer. See the video attached.

Arpit Pandey | chaos-corona.com
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