Hello all 3DsMax friends.
So I have worked with 3Dsmax and Corona for a long while. But I still struggle to optimize my scene's. And I was thinking that all of you can shime in on what your workflow is.
Me for example I usually try to low poly objects thats not close to camera, take away displacement where its not needed etcetera. But sometimes I even bake textures, but is baking textures worth it? What bugs me is that we have engines like Unreal 5 that runs smooth, real time with high quality and looks realistic. But "same scene" will take 10-30 minutes per frame. And even though I know both Softwares are different I can't help but think that I would like slightly less accuracy for faster renders. Whats your thoughts?