Author Topic: OSl flakes in C4D corona??  (Read 484 times)

2024-09-10, 15:23:02

davetwo

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Hi - I've been trying to load a OSL shader into the normal slot to make a carpaint flakes type shader....With absolutely no succeess.
Are OSL shaders supported in the c4d version? If so what is the method? I can't find much in the doce...

2024-09-12, 16:31:20
Reply #1

davetwo

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I'll assume its not supported then :)

2024-09-12, 17:44:49
Reply #2

Nejc Kilar

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Howdy! Yeah, from my understanding OSL isn't supported in C4D. May I ask by which method did you approach it? OSL shader something something?
Nejc Kilar | chaos-corona.com
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2024-09-17, 19:23:22
Reply #3

BigAl3D

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I've seen people use a normal map with faceted shapes in the reflection slot. Not sure if OSL is better or if the Normal map is sufficient.

2024-09-17, 19:25:41
Reply #4

BigAl3D

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Whoops, didn't realize this was for Max.


This looks very interesting indeed.

https://docs.chaos.com/display/OSLShaders/Flakes+normal+map


2024-09-17, 23:31:14
Reply #5

davetwo

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Yeah - shame. I'd love this to work in cinema

2024-09-18, 13:11:02
Reply #6

Nejc Kilar

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Sounds like a feature request to me, one that I'd also +1. Fortunately we have a new feature request system set up (https://chaoscorona.ideas.aha.io/ideas) and so I'd kindly direct you to open up an idea thread over there so we can keep better track of things (and see what you the users would feel like is a good addition to Corona).
Nejc Kilar | chaos-corona.com
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