Hi. I've been trying to blend together meshes in some instances where you have sand coming up towards a rock. Usually what happens is that you have a sharp edge between the meshes. But I would like it to blend.
To see exactly what I mean check the YT video where a guy achieve this in Vray.
I have tried Corona Round edge map. but it only rounds outer edges, and I cant get it to blend to meshes together.
Anyone else tried this?