Author Topic: 3ds max - Missing textures everytime I switch computer  (Read 622 times)

2024-09-08, 22:37:16

trajan603

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Hello everybody,
I think it is an easy topic but I couldn't find any solution.

I am expanding the workstations in my studio. Previously I was working alone, but now I want to add one workstation/computer. I have a NAS, but I don't load assets from it. I keep them on the computers locally on hard drives. Mainly because of the speed of SSD vs LAN with NAS. The NAS only acts as a backup and file sync machine between computers.

On the second computer, I created a drive with the same name D:\...., and NAS synced the drives on both computers so the path exactly is the same. However, every time I create the project on the first computer and I open a project on the second one I have to search for textures in the asset tracking manager. Is there any chance to set up a filer or work on file on multiple computers, and load textures and assets locally without having to search for paths each time?

Thank you in advance for your help



2024-09-10, 13:49:58
Reply #1

Avi

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if both systems have exact same file paths and files available, then it should work out of the box. Double check the file paths, make sure its 100% same. check for case sensitive naming in your file paths.
Arpit Pandey | chaos-corona.com
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