Author Topic: How do i map a 180 panorama?  (Read 760 times)

2024-09-06, 07:51:32

shortcirkuit

  • Active Users
  • **
  • Posts: 369
    • View Profile
Hi all

i have the attached panorama (180 provided, not 360) - i feel like a newb asking but how do you map this to a cylinder or sphere ?  i need it for background/reflections as im doing some 360 panorama renders for the interior space.
any help is much appreciated.

2024-09-06, 13:52:20
Reply #1

aaouviz

  • Active Users
  • **
  • Posts: 1002
    • View Profile
    • Another Angle 3D
Easiest option is to apply it to a flat plane and then use bend modifier to turn it into a cylinder.
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2024-09-06, 23:27:18
Reply #2

shortcirkuit

  • Active Users
  • **
  • Posts: 369
    • View Profile
Fair enough, thought as much but you never know if theres a better method

Easiest option is to apply it to a flat plane and then use bend modifier to turn it into a cylinder.

2024-09-07, 12:18:59
Reply #3

aaouviz

  • Active Users
  • **
  • Posts: 1002
    • View Profile
    • Another Angle 3D
When I said "easiest option" I should have clarified that's just the way I'd do it... it's not necessarily the easiest or best :)
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/