Author Topic: Need help in 3dsmax modelling  (Read 972 times)

2024-08-28, 19:48:02

ysrimtz

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Hello everyone

i am trying to model this shape in a simple and procedural way if there is... i am unable to understand the process to make it as it is.

It is a marble strip floor.


 
Each strip within will have different material applied, though its random but 3 to 4 different material will be applied on it later.

i will be very greatful if someone could help me out in its modeling technique.

2024-08-28, 22:49:49
Reply #1

Aram Avetisyan

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Hi,

Not sure how detailed you want it, but if you have the texture (its from top, great), try using it.
Here is very rough representation of what you can get from this texture and very little modeling.

If you want to model it (and get it as in the image), I don't see any other thing (not even topology tools) that would speed things up - model the piece one by one, inset/extrude them.

Hope this helps.

Aram Avetisyan | chaos-corona.com
Chaos Corona QA Specialist | contact us

2024-08-30, 15:28:15
Reply #2

ysrimtz

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Thankyou Aram, for your feedback

Well i am trying to achieve this as 3d Model so that i could apply separate materials (Multi Material Map) to each strip as individual 3d element.

2024-09-02, 10:50:55
Reply #3

Jens

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maybe you could devide the table surfaces into "strips" and then use this addon to floorgenerator and generate different angles to the "boards"?
https://hqdetails.com/shop/floorgen-tools
My small 3D model shop: www.ikonoform.com/shop
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