Author Topic: Pixel aspect ratio not working?  (Read 2127 times)

2014-06-28, 19:34:04

piripi

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Hi guys,

i try to setup my rendering for stereoscopic rendering side-by-side for fullHD.

in terms of saving a lot of rendertime, i wanted to change the pixel aspect ratio of "2" and render 2 sequences with resolution of 960x1080.
is this physically not working in corona or not yet or will never be possible?

this would spilt my rendertimes to half...

is there another method to do this, without rendering two sequences of 1920x1080?

1. screenshot -> scanline works fine
2. screenshot -> corona sadyl not

thanks again and keep corona as nice as it already is! ;)



piripi


2014-07-12, 23:19:24
Reply #1

Ondra

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implemented
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-07-13, 18:36:49
Reply #2

piripi

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NICE!!
saving me a lot of rendertime :)