Author Topic: CAMERA SHIFT  (Read 2833 times)

2014-06-27, 11:14:04

methynn

  • Users
  • *
  • Posts: 3
    • View Profile
Hi great renderer,

A camera shift parameter will be awasome.

2014-06-27, 12:40:46
Reply #1

Captain Obvious

  • Active Users
  • **
  • Posts: 168
    • View Profile
If you have V-Ray, you can actually use the V-Ray Camera with Corona, and use the shift option in there.

2014-06-29, 15:14:32
Reply #2

piripi

  • Active Users
  • **
  • Posts: 69
    • View Profile
If you don't have vray you can use the "skew" modifier... Not as nice as the vray cam... But works fine!


2014-06-29, 18:48:06
Reply #3

Captain Obvious

  • Active Users
  • **
  • Posts: 168
    • View Profile
If you don't have vray you can use the "skew" modifier... Not as nice as the vray cam... But works fine!
Just beware that the "skew" modifier will, just like V-Ray's "guess from vertical/horizontal" shift actually zoom out the more of a 2D offset you're using. The only way to get correct lens shifting inside Max is to use V-Ray's shift, and leave the "correction" alone.

2014-06-30, 12:59:35
Reply #4

methynn

  • Users
  • *
  • Posts: 3
    • View Profile
Thanks for the answers. Vray camera works just fine. But I wish we can use it directly inside corona.
Thanks again.

2014-07-04, 18:21:57
Reply #5

Lyzdeika

  • Guest
use standart camera - and from menu - modifiers- camera - camera corrections. i use standart camera and check in settings use photographic exposure