Quote from: aaouviz on 2024-11-01, 09:59:23Quote from: maru on 2024-11-01, 09:49:33I would suggest uninstalling Scatter (it is listed in the Windows "Programs and Features") and then running the newest Corona installer again.Ok, this worked. Thanks.So my first, earlier, query was relevant and this was the answer I was looking for.Thanks again.Glad to hear that.Nevertheless, if you have simply downloaded the dailies and installed them, the newer version should have been installed, it is strange that the scatter version was left at 07-30 DB.Did you do some custom installation or so (multiloaders e.g., with just Corona version, without specifying scatter version)?Did you have or installed VRay in between the daily builds of Corona?
Quote from: maru on 2024-11-01, 09:49:33I would suggest uninstalling Scatter (it is listed in the Windows "Programs and Features") and then running the newest Corona installer again.Ok, this worked. Thanks.So my first, earlier, query was relevant and this was the answer I was looking for.Thanks again.
I would suggest uninstalling Scatter (it is listed in the Windows "Programs and Features") and then running the newest Corona installer again.
Hello, Corona sometimes has a full memory when using interactive, so here's your feedback.Thanks again to the corona team
I am using corona 12.1. I did not have this problem when using 11.2 before. This problem also occurred when the scene file was small. The 96G memory was suddenly fully loaded and stuck. I could only end the application by opening the task manager. Thank you.
Quote from: ying on 2024-11-05, 10:35:34I am using corona 12.1. I did not have this problem when using 11.2 before. This problem also occurred when the scene file was small. The 96G memory was suddenly fully loaded and stuck. I could only end the application by opening the task manager. Thank you.It sounds like a memory leak occurred
Hi,Currently on daily build 2024-11-04 I'm getting odd behavior with my lighting in IR - essentially the lighting is all wrong between camera switches, a restart is necessary each time. Never seen this before. I have an env override on and some varied camera tonemapping overrides, but nothing else is special.Please see video and attachments. Thanks. ab_channel=AnotherAngle3DVisuals
I believe it is the camera tone mapping overrides which need a restart to get updated for IR, just like camera object visibility.You can try doing batch rendering of few cameras which have different tone mapping. They should all come out with expected tone mapping overrides.
Quote from: Aram Avetisyan on 2024-11-29, 18:07:35I believe it is the camera tone mapping overrides which need a restart to get updated for IR, just like camera object visibility.You can try doing batch rendering of few cameras which have different tone mapping. They should all come out with expected tone mapping overrides.Has that always been the case?I don't recall such behavior...