Author Topic: Corona 12 - Path of LUT's  (Read 1194 times)

2024-07-06, 08:42:36

muoto

  • Active Users
  • **
  • Posts: 93
    • View Profile
Hello,

it seems that in Corona12, the path of LUT files placed in the VFB, that are saved on a mapped shared drive (ex: m:\assets\luts), are actually saved with the ip adress (\\192.168.1.0\assets\luts)

when working on other sites, where NAS servers are synced between the different sites, corona12 is looking for the ip adress, instead of the mapped shared location. This results in error messages when opening the .max file.

It used to work fine in corona11.

2024-07-09, 11:03:20
Reply #1

muoto

  • Active Users
  • **
  • Posts: 93
    • View Profile
Hello Chaos,

has this been identified and logged ?

It happens also with Cosmos/"Corona Materials" textures btw that are saved on the same network folder!!! So this is quite a huge problem IMHO...

For normal material textures, it seems to be ok though.

Thanks
« Last Edit: 2024-07-09, 11:31:50 by muoto »

2024-07-16, 18:33:32
Reply #2

Avi

  • Corona Team
  • Active Users
  • ****
  • Posts: 801
    • View Profile
This issue is being handled in ticket

#267552
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us