Author Topic: The CShading_LightSelect renaming result cannot be synchronized to the LightMix  (Read 646 times)

2024-07-04, 19:29:32

skyland99

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HI,

I have a problem. In versions before Corona 12, after changing the value of the Name property of the CShader_LightSelect on the right(see image attachment), you only need to perform a normal or interactive rendering, and the corresponding entry in the LightMix panel on the left will also change to the same content. If it is in interactive rendering, the change is almost real-time. This makes it easy for me to change the names of these lights and see the results of the changes in real time.

Similarly, directly modifying the elements in renderers.current.colormap_lightmix_elementNames (corona 11 and previous versions) can also achieve the same effect.

However, in Corona 12, it has changed. After performing a render, the light names in the LightMix panel on the left do not change. I have to save the scene first, reload it, and then perform another render. The light names in the LightMix panel on the left will change. This makes renaming a large number of lights a difficult task.

I think this should be a small bug. Will you fix it in the next version?

2024-07-05, 09:21:08
Reply #1

Aram Avetisyan

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Hi,

We already have this logged. Thanks for checking it.

(Report ID=CMAX-1147)
Aram Avetisyan | chaos-corona.com
Chaos Corona QA Specialist | contact us