Author Topic: How to NOT affect the background by tone mapping?  (Read 1605 times)

2024-07-04, 09:28:24

steppes

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For Compositings I use backplate photos or sphericals. How can I use the tone control in the VFB for the 3D objects but ignore the environment? i want the background to be ignored.

Thanks.

2024-07-04, 19:44:10
Reply #1

burnin

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Check "Ray-Switcher Material"

Still though, specific details would fare better...

2024-07-10, 17:51:22
Reply #2

lollolo

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Did you check Corona Tonemap Control Shader? If I understand you right, this is what you are looking for.
But be aware, it has some limitations.
And, like burnin said, use Ray Switcher Material for your backplate.

2024-08-13, 16:43:39
Reply #3

maru

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I don't think Ray Switcher has anything to do with the VFB tone mapping. You can use Corona Tonemapping Control shader for this - https://docs.chaos.com/display/CRC4D/Corona+Tonemap+Control+Shader
But as lollolo mentioned, it has some limitations. The "safest" option is rendering with a transparent background and replacing it in post.
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