As the title implies, I have a sphere with an animated noise, and a number of scattered objects depicting the spike proteins in a virus. (Title doesn't imply this, you're right. :D)
I need to make the scattered objects disappear as it enters the cell, and wish to scale them down to %0 as they cross the cell membrane.
Tried the Map mathod, with a max Gradient Map. My instances start to move as I move the UVW Map gizmo. Tried to achieve the effect with slice modifier, No go.
How can I resize th instances from one side to the opposite side to 0%, without changing the instances' placement?