Author Topic: Corona Bitmap Color space/RGB primaries not working properly  (Read 4378 times)

2025-07-29, 07:41:39
Reply #15

394452216@qq.com

  • Active Users
  • **
  • Posts: 8
  • i love render
    • View Profile
I’ve encountered this issue as well: once a 3ds Max bitmap is loaded, it can’t be modified—you have to save a copy of the texture under a new name and then reload it.

Code: [Select]
-- fake code like:
bmp = bitmaptexture.bitmap
bmp_copy = copy bmp
bmp_copy.filename = "test.jpg"
bmp_copy.gamma = 1.0
save bmp_copy

bitmaptexture.bitmap = openbitmap bmp_copy.filename


2025-07-30, 16:36:17
Reply #16

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13792
  • Marcin
    • View Profile
This is already reported as (Report ID=CMAX-1759).
Also: (Report ID=CMAX-1791)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us