Author Topic: How to create this kind of reflection of the product on ground  (Read 1009 times)

2024-01-29, 22:27:03

qendros

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Hi everyone ,

Before I have used to render the product in Corona and I used coronarayswitcher and in it I put the coronashadowcatcher to receive the reflection of the product on ground ,but with new update I receive different reflection .
The first attachment is what kind of reflection I received before update and the other one is with new update of corona .Can anyone let me know how to solve this

2024-01-30, 06:36:34
Reply #1

Avi

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Hi,

Sorry but I don't understand what you are referring to. You are comparing two different Images. Can you try to render the same Image with Old version of Corona and then with new version of Corona and show us what has really changed?
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us

2024-01-30, 10:36:34
Reply #2

Aram Avetisyan

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Hi,

Reflection, if you really refer to the reflection and not the shadow, highly depends on the viewing angle.
The first shot (coffee beans) is really close to the surface the beans are laying on. So you get such reflections.

For the seconds shot (red objects on white surface) the viewing angle is much close to being perpendicular to the white surface, and you will see less reflections. Furthermore, because the surface is white, the reflections will be less visible and less perceptible. If you change the color to a darker one, you should be able to see more reflections, given the setup of the material is ok too.

If by "reflections" you mean the shadowing, I don't see much difference from the two shots than the softness of the shadows. If you want the shadow in the second shot to be softer, you will need to change the lighting - most probably bringing the light source illuminating the red object close to white surface, and/or moving the red object away from white surface.

Hope this helps.
Aram Avetisyan | chaos-corona.com
Chaos Corona QA Specialist | contact us