Author Topic: 3ds max Viewport Problem  (Read 1814 times)

2024-01-28, 13:46:20

foxcaddin

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I turned everything into corona in the 3ds max scene. But the stage is very difficult to move. Navigating the viewport is very difficult. 3ds max program got heavier. I couldn't understand it at all. Do you have any suggestions you can give?


2024-01-29, 08:00:23
Reply #1

Avi

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Hello,

3ds Max viewport can turn out to be sluggish, especially when dealing with heavy scenes. Here are some suggestions to improve viewport performance:

1. Having a fast CPU, particularly with a higher clock speed, can significantly improve viewport performance.

2. Collapse or XREF objects: Reducing the number of individual objects in the scene can improve performance. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-F9CE15BD-FD57-4671-8F3A-8E742B766555

3. Use instances instead of copies: Instances consume less memory compared to copies.

4. Optimize models based on their visibility in the final render. Use simpler models for objects that are farther away.

5. Avoid unnecessary modifiers: Limit the use of Turbosmooth or Meshsmooth modifiers, and keep the "Iterations" value as low as possible in the viewport.

6. Use Corona Proxy to decrease the number of polygons and simplify meshes in the viewport, it helps to manage scenes more efficiently. https://docs.chaos.com/display/CRMAX/Corona+Proxy

7. Avoid using highres texture in viewport. https://www.autodesk.com/support/technical/article/caas/sfdcarticles/sfdcarticles/How-to-display-texture-maps-in-3ds-Max-2015-viewport-at-higher-resolution.html

8. Consider using Xref scenes to manage and organize complex projects. This can help improve performance in viewport. For more detailed information and additional tips, you can refer to this article: https://www.autodesk.com/support/technical/article/caas/sfdcarticles/sfdcarticles/How-to-optimize-performance-in-very-large-3ds-Max-scenes.html#:~:text=Optimize%20scenes&text=To%20do%20this%2C%20go%20to,(5%20gigabytes%20or%20more.)
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us

2024-02-03, 12:49:18
Reply #2

foxcaddin

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Hello,

3ds Max viewport can turn out to be sluggish, especially when dealing with heavy scenes. Here are some suggestions to improve viewport performance:

1. Having a fast CPU, particularly with a higher clock speed, can significantly improve viewport performance.

2. Collapse or XREF objects: Reducing the number of individual objects in the scene can improve performance. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-F9CE15BD-FD57-4671-8F3A-8E742B766555

3. Use instances instead of copies: Instances consume less memory compared to copies.

4. Optimize models based on their visibility in the final render. Use simpler models for objects that are farther away.

5. Avoid unnecessary modifiers: Limit the use of Turbosmooth or Meshsmooth modifiers, and keep the "Iterations" value as low as possible in the viewport.

6. Use Corona Proxy to decrease the number of polygons and simplify meshes in the viewport, it helps to manage scenes more efficiently. https://docs.chaos.com/display/CRMAX/Corona+Proxy

7. Avoid using highres texture in viewport. https://www.autodesk.com/support/technical/article/caas/sfdcarticles/sfdcarticles/How-to-display-texture-maps-in-3ds-Max-2015-viewport-at-higher-resolution.html

8. Consider using Xref scenes to manage and organize complex projects. This can help improve performance in viewport. For more detailed information and additional tips, you can refer to this article: https://www.autodesk.com/support/technical/article/caas/sfdcarticles/sfdcarticles/How-to-optimize-performance-in-very-large-3ds-Max-scenes.html#:~:text=Optimize%20scenes&text=To%20do%20this%2C%20go%20to,(5%20gigabytes%20or%20more.)

Thank you very much. It would be even better if friends with more knowledge could also comment.

2024-02-03, 14:19:29
Reply #3

James Vella

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Thank you very much. It would be even better if friends with more knowledge could also comment.

The list from Avi seems comprehensive to me. My advice is once you have done all those things on the list if you are still having issues then reply to this post with things that are still slowing you down.

2024-02-05, 17:29:33
Reply #4

maru

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Avi is an experienced Corona support team member. His points are definitely valuable and I would suggest trying them one by one. :)

Is the viewport working fine for you if you create a new empty scene? If so, you can try merging objects from the problematic scene one by one (or half of the objects, then half of the rest, and so on). This way, you should be able to narrow down the issue to a single problematic object or a smaller group of objects.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us